《镜中人测试》Mirror Test 持续优化中ongoing
在 30 小时内与队友共同完成的一款可玩 AI 叙事游戏,来自 TapTap Maker Game Jam。 A playable AI narrative game created with teammates in 30 hours, from the TapTap Maker Game Jam.
为什么做Why I made it
我想在高强度、时间受限的创作环境中,尝试把玩法和叙事设想转化为真实可玩的作品。 I wanted to test whether gameplay and narrative ideas could become a playable experience under intense time constraints.
我做了什么What I did
我参与团队构思与交付,把玩法设想转化为自然语言指令,与队友在 30 小时内完成可玩版本,并受邀在最佳实践分享中交流 AI 叙事游戏的指令设计与团队分工。 I contributed to team ideation and delivery, translated gameplay ideas into natural-language instructions, helped complete a playable version within 30 hours, and was invited to share our approach to prompt design and teamwork for AI narrative games.
AI 帮了什么How AI helped
AI 根据自然语言指令辅助生成游戏相关内容。 AI generated game-related content from our natural-language instructions.
我负责的判断What I decided
我参与判断玩法表达、指令是否准确,以及生成结果是否符合团队设想,并在限时协作中持续调整。 I helped judge whether the gameplay was expressed clearly, whether the instructions were accurate, and whether generated results matched the team’s intent, iterating throughout the time-limited collaboration.